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Das Gildenhaus

A First-Person Adventure Game in a Steampunk setting.

 

  • Student project in the 3rd semester (10.2015 - 03.2016).

  • Work time ca: 4 Months.

  • Made in a team with 5 people in Unreal 4:

    • Daniel Majonica, Programming

    • Marco Koch, Game Design & Team Lead

    • Robert Redecki, 3D Art

    • Anon, 3D Art

    • Marie Arts, Programming

  • The whole sound was made in cooperation with "Dürbeck und Dohmen".

Das Hafenviertel
Brücken und Häuser
Die Dächer der Stadt
Startbildschirm
Geisterjagd
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